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	<title>Text Adventures Online</title>
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	<description>Everything about text-based games.</description>
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		<title>Text Adventures Online</title>
		<link>http://textadventures.wordpress.com</link>
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		<title>OtherSpace: The Multiverse War begins&#8230;</title>
		<link>http://textadventures.wordpress.com/2011/05/28/otherspace-the-multiverse-war-begins/</link>
		<comments>http://textadventures.wordpress.com/2011/05/28/otherspace-the-multiverse-war-begins/#comments</comments>
		<pubDate>Sat, 28 May 2011 21:48:26 +0000</pubDate>
		<dc:creator>Wes Platt</dc:creator>
				<category><![CDATA[MUDs]]></category>
		<category><![CDATA[MUSHes]]></category>
		<category><![CDATA[OtherSpace]]></category>
		<category><![CDATA[Roleplaying]]></category>

		<guid isPermaLink="false">http://textadventures.wordpress.com/?p=156</guid>
		<description><![CDATA[Website: http://www.jointhesaga.com Telnet: jointhesaga.com 1790 In recent months, the Zarist Supremacy allied itself with reptiloid Nall led by Vox Hurk of Hatch Vril and embarked on a campaign to eliminate or oppress those who would stand against the Supremacy. Until now, the Multiverse Commonwealth had been content to remain neutral, as the Supremacy and their [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=textadventures.wordpress.com&amp;blog=11250145&amp;post=156&amp;subd=textadventures&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Website: <a href="http://www.jointhesaga.com">http://www.jointhesaga.com</a><br />
Telnet: jointhesaga.com 1790</p>
<p>In recent months, the Zarist Supremacy allied itself with reptiloid Nall led by Vox Hurk of Hatch Vril and embarked on a campaign to eliminate or oppress those who would stand against the Supremacy.</p>
<p>Until now, the Multiverse Commonwealth had been content to remain neutral, as the Supremacy and their vicious Nall attack force seemed primarily interested in slaughtering Outversers who became refugees in Hiverspace after the rift crisis several years ago.</p>
<p>But then a Commonwealth ship fell prey to the Nall in the skies over the allied world of Pyracan. Aboard the doomed scout ship Elder Sight, 157 Hekayti crew perished. The Nall fighters that shot down the Elder Sight threatened several innocent civilians on the beach, but were in turn shot down by Pyracani defense forces.</p>
<p>Now, the threat can no longer be ignored. Now, the Commonwealth must answer the call to arms.</p>
<p>The war begins in Hiverspace. But how far will it spread?</p>
<p>Join the saga and find out!</p>
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			<media:title type="html">nosonofhekayt</media:title>
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		<title>MUD: StormHunters</title>
		<link>http://textadventures.wordpress.com/2011/05/10/mud-stormhunters/</link>
		<comments>http://textadventures.wordpress.com/2011/05/10/mud-stormhunters/#comments</comments>
		<pubDate>Tue, 10 May 2011 21:34:37 +0000</pubDate>
		<dc:creator>Wes Platt</dc:creator>
				<category><![CDATA[MUDs]]></category>
		<category><![CDATA[StormHunters]]></category>

		<guid isPermaLink="false">http://textadventures.wordpress.com/?p=151</guid>
		<description><![CDATA[Reprinted from Top MUD Sites: Hi all, I&#8217;m one of the imms currently operating StormHunters, and we&#8217;ve been making heavy modifications to our Ack!Mud4.2 codebase since 2005. We often make a number of changes based on the requests of our playerbase, and have a fairly strong base of veterans to complement the newer players. I&#8217;ll [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=textadventures.wordpress.com&amp;blog=11250145&amp;post=151&amp;subd=textadventures&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><em>Reprinted from <a href="http://www.topmudsites.com">Top MUD Sites</a>:</em></p>
<p>Hi all,</p>
<p>I&#8217;m one of the imms currently operating StormHunters, and we&#8217;ve been making heavy modifications to our Ack!Mud4.2 codebase since 2005. We often make a number of changes based on the requests of our playerbase, and have a fairly strong base of veterans to complement the newer players.</p>
<p>I&#8217;ll toss up our canned description here, simply because people read bullet lists more than walls of text  If you have any questions about the MUD or anything I&#8217;ve written here, please feel free to reply, PM me or hop on the MUD to chat. There are usually a few people around regardless of time of day, but I&#8217;m EST so I&#8217;m around more in the evenings for my time zone.</p>
<p>* Address: sh.ackmud.net 7000<br />
* Website: <a href="http://stormhunters.ackmud.net">stormhunters.ackmud.net</a><br />
* 21 races with unique backstory potential and special abilities<br />
* 28 combat classes spread into four tiers (multiclass into up to 11)<br />
* Profession classes: each with its own unique recipes, skills and bonuses<br />
* Crafting: create and upgrade powerful specialist equipment and consumables<br />
* Gathering levels: farm crafting and trade goods<br />
* Exploration: remember where you&#8217;ve been and gain experience for uncovering new places<br />
* PvP: gain experience and renown to gain levels and reputation<br />
* Deathmatches: compete in a Free-for-all, Random Team, or Clan-Based deathmatch in our unique combat arena<br />
* Endgame: Try to tackle the group-based area with deadly enemies and multiple bosses<br />
* Clans: band together with friends and gain a private hall, chat channel and equipment<br />
* Pets: raise a pet from egg and watch it evolve into greater and more powerful creatures<br />
* Item enchantment: upgrade and customize your gear to attain your own ideal character build<br />
* Item customization: unlock the ability to restring your equipment as a legend<br />
* Unique areas with enhanced mudprog support<br />
* Account system lets you share items and gold between characters<br />
* Active immortals and dedicated players<br />
* In-game boards &amp; online forum let you keep up with the community</p>
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			<media:title type="html">nosonofhekayt</media:title>
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		<title>OtherSpace Update: Spring 2011</title>
		<link>http://textadventures.wordpress.com/2011/04/23/otherspace-update-spring-2011/</link>
		<comments>http://textadventures.wordpress.com/2011/04/23/otherspace-update-spring-2011/#comments</comments>
		<pubDate>Sat, 23 Apr 2011 03:51:08 +0000</pubDate>
		<dc:creator>Wes Platt</dc:creator>
				<category><![CDATA[MUDs]]></category>
		<category><![CDATA[MUSH]]></category>
		<category><![CDATA[MUSHes]]></category>
		<category><![CDATA[OtherSpace]]></category>

		<guid isPermaLink="false">http://textadventures.wordpress.com/?p=147</guid>
		<description><![CDATA[We’ve got some important projects in the works at OtherSpace as we proceed through spring toward summer. First and foremost, we’ve started reopening some old favorite roleplaying haunts in alternate universes for people who prefer to play a more classic version of OS, rather than the Hiverspace adventure that tends to require a deeper knowledge [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=textadventures.wordpress.com&amp;blog=11250145&amp;post=147&amp;subd=textadventures&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>We’ve got some important projects in the works at <a href="http://www.jointhesaga.com">OtherSpace</a> as we proceed through spring toward summer.</p>
<p>First and foremost, we’ve started reopening some old favorite roleplaying haunts in alternate universes for people who prefer to play a more classic version of OS, rather than the Hiverspace adventure that tends to require a deeper knowledge of thirteen years of accumulated lore.</p>
<p>So, right now, it’s possible to play on Tomin Kora or Ungstir, circa 2650, without any of the original arc events taking place. We’ve also made Palisade – the world that’s home to Fastheld, the realm made popular in our old Chiaroscuro fantasy game – available for new and old characters alike. (NOTE: Palisade *cannot* be reached by anyone that isn’t already on the planet. It is not a rift exploration destination.) Wik’s taken the lead on documenting the current state of affairs of Fastheld in the Wiki, but I’m helping him where I can. The goal on all these worlds: Give players territory to make their mark without a lot of admin handholding. We’ll run occasional plots and make NPCs available on request as they’re needed, but the intent is to devote these worlds almost entirely to the developments driven by our players. It’s up to you!</p>
<p>Second, Colchek is hard at work on a grid-based space system, which we’re calling CSpace. This system should be much more RP-friendly than HSpace and easier to grok than the old OSpace. You’ll be able to explore the stars, hunt for interuniversal rifts, discover new worlds, lay claim to resources, and upgrade as well as build your own starships. Our goal is to keep trips to an hour or less within the known territories, with longer voyages possible for those who are out exploring the depths of space – and our brave wanderers will find some remote refueling opportunities out there, if they look carefully.</p>
<p>Third, we’re working on the new System 5 crafting, which builds on Marson’s original system. Coyote has taken the lead on the nuts and bolts of this, but his Internet problems have presented a setback on that front. That hasn’t stopped me from moving forward with database work, setting up the fundamental nodes, components, equipment, and player gear that will be in the initial system.</p>
<p>For those who are interested in crafting, the new approach will require more interdependencies (or a broader +sheet, if you insist on trying to do it all yourself). Certain components will be craftable by people who have the Programming skill. The highest-quality mineral veins are crafted by scientists who specialize in Geology, while the best chemicals are discovered by those who specialize in Chemistry. However, ANYONE trained in Crafts can pluck resources from the nodes set up by these specialists. The nodes are consumed in the process of resource acquisition, so specialists will need to return to the source point to make further quantities available.</p>
<p>Fourth, thanks to a snippet developed by KaVir and modified by our own Umishi, we’ve now got a beta version of a special GUI just for OtherSpace. You’ll need to download the most recent version of MUSHClient at http://www.mushclient.com and then you can extract the .ZIP file from http://www.jointhesaga.com/OtherHudInColor.zip into the main directory. You then make a new world for OtherSpace at jointhesaga.com 1790, pull down the File menu, select Plugins, and then install/enable the Generic_GUI plugin from the Worlds/Plugin directory.</p>
<p>We’ll be updating this with more features over time, but for now the GUI will allow you to:</p>
<p>1) Scan the in-game BB for new posts with a mouse click.<br />
2) Get your +sheet with a mouse click.<br />
3) Look at the room description with a mouse click.<br />
4) Call up the IC news headlines with a mouse click.<br />
5) Check the +calendar with a mouse click.<br />
6) Pass through exits with a mouse click.<br />
7) Click on other players to see their descriptions.<br />
8 ) Check your @mail with a mouse click.<br />
9) See who’s online with a mouse click.<br />
10) See where RP is happening with a mouse click.<br />
11) Click out to the jointhesaga.com website with a mouse click.<br />
12) Start or stop logging a roleplaying scene in progress.</p>
<p>Finally, we’ve seen a lot of old and new faces alike showing up on OtherSpace during the past month. It’s been a very energizing time. I want to thank both players and staffers for their dedication to the game, through good times and bad. Seems like a new age is coming around for us as we’re closing on our thirteenth anniversary. Let’s make it last!</p>
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			<media:title type="html">nosonofhekayt</media:title>
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		<title>Darkening Sun MUD: Recruiting for reconstruction</title>
		<link>http://textadventures.wordpress.com/2011/04/18/darkening-sun-mud-recruiting-for-reconstruction/</link>
		<comments>http://textadventures.wordpress.com/2011/04/18/darkening-sun-mud-recruiting-for-reconstruction/#comments</comments>
		<pubDate>Mon, 18 Apr 2011 17:41:53 +0000</pubDate>
		<dc:creator>Wes Platt</dc:creator>
				<category><![CDATA[MUDs]]></category>
		<category><![CDATA[Darkening Sun]]></category>

		<guid isPermaLink="false">http://textadventures.wordpress.com/?p=143</guid>
		<description><![CDATA[Greetings! The Darkening Sun has been an established online community of gamers since August 2000. We have decided it is time for a facelift to make it into a new game after over a decade of development. We would like to invite either experienced or inexperienced people to be part of the reconstruction team. As [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=textadventures.wordpress.com&amp;blog=11250145&amp;post=143&amp;subd=textadventures&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Greetings!</p>
<p>The Darkening Sun has been an established online community of gamers since August 2000. We have decided it is time for a facelift to make it into a new game after over a decade of development.</p>
<p>We would like to invite either experienced or inexperienced people to be part of the reconstruction team.</p>
<p>As of May 25, 2011, all player character files will be wiped, as well as old outdated information. These changes include game policy revisions, council roles, zone and area placement, cleaning out unused/unwanted/useless code, and updating our game lore.</p>
<p>These are just small examples of the big changes we intend on implementing.</p>
<p>You are welcome to join us and bring a friend, if you desire. We have no limitations on applicants.</p>
<p>Upon logging in, simply use our note system (HELP NOTE) and send a &#8216;NOTE TO ADMIN&#8217; to inform us of your interest in being part of the staff. We look forward to hearing from you!</p>
<p>host: darkeningsun.org<br />
port: 5678</p>
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			<media:title type="html">nosonofhekayt</media:title>
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		<title>Dalamyr MUD: Seeking coders</title>
		<link>http://textadventures.wordpress.com/2011/04/18/dalamyr-mud-seeking-coders/</link>
		<comments>http://textadventures.wordpress.com/2011/04/18/dalamyr-mud-seeking-coders/#comments</comments>
		<pubDate>Mon, 18 Apr 2011 17:03:39 +0000</pubDate>
		<dc:creator>Wes Platt</dc:creator>
				<category><![CDATA[MUDs]]></category>
		<category><![CDATA[Coders Wanted]]></category>

		<guid isPermaLink="false">http://textadventures.wordpress.com/?p=141</guid>
		<description><![CDATA[Hey all. First off thanks for your interest in checking this post out! My name is Thorn im looking to hire an extra coder or two (we all ready have a very competent coder but could use some extra help). Its ok if your just learning or need some help familiarizing yourself with MUDs, we [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=textadventures.wordpress.com&amp;blog=11250145&amp;post=141&amp;subd=textadventures&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Hey all.</p>
<p>First off thanks for your interest in checking this post out!</p>
<p>My name is Thorn im looking to hire an extra coder or two (we all ready have a very competent coder but could use some extra help). Its ok if your just learning or need some help familiarizing yourself with MUDs, we would be happy to help and could set you up your own test port! We like to try to be professional so we use bitbucket for a repository and mercurial for version control (help with each is offered). Willing to compensate someone willing to invest some time.</p>
<p>Some information about the mud you would be working on</p>
<p>Name: Dalamyr<br />
Website: Dalamyr.com<br />
Game: Dalamyr.com 4220</p>
<p>I have just recently taken over on this DIKU derivative, in its recent incarnations it was Myrradel or Alhazi. The MUD is mostly original (and anything not has been drastically changed), and focuses highly on a competitive pvp environment. While once it had offered a subclass system recently it has changed over to an in-game faction system where you can join (and have standing with) npc factions which will grant you extra perks within the game.</p>
<p>The world is immense (over 10k rooms) and growing every day. It is built to very high standards, with a theme focusing on high fantasy.</p>
<p>Feel free to ask me any questions you might have.</p>
<p>And thank you for your consideration.</p>
<p>You may email me at <a href="mailto:beeblicon@gmail.com">beeblicon@gmail.com</a></p>
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		<title>MUD: ScapeFX client license available for free</title>
		<link>http://textadventures.wordpress.com/2011/04/14/mud-scapefx-client-license-available-for-free/</link>
		<comments>http://textadventures.wordpress.com/2011/04/14/mud-scapefx-client-license-available-for-free/#comments</comments>
		<pubDate>Thu, 14 Apr 2011 13:40:36 +0000</pubDate>
		<dc:creator>Wes Platt</dc:creator>
				<category><![CDATA[MUD Resources]]></category>
		<category><![CDATA[MUDs]]></category>
		<category><![CDATA[MUD Clients]]></category>

		<guid isPermaLink="false">http://textadventures.wordpress.com/?p=139</guid>
		<description><![CDATA[The ScapeFX customizable MUD client license is now available for commercial and hobbyist MUDs alike to use for free. For information, visit the ScapeFX Wiki!<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=textadventures.wordpress.com&amp;blog=11250145&amp;post=139&amp;subd=textadventures&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>The ScapeFX customizable MUD client license is now available for commercial and hobbyist MUDs alike to use for free. For information, visit the<a href="http://scapefx.com/wiki/index.php?title=Main_Page"> ScapeFX Wiki</a>!</p>
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		<title>IF: Spring Thing 2011</title>
		<link>http://textadventures.wordpress.com/2011/04/14/if-spring-thing-2011/</link>
		<comments>http://textadventures.wordpress.com/2011/04/14/if-spring-thing-2011/#comments</comments>
		<pubDate>Thu, 14 Apr 2011 03:42:41 +0000</pubDate>
		<dc:creator>Wes Platt</dc:creator>
				<category><![CDATA[IF]]></category>
		<category><![CDATA[Interactive Fiction Resources]]></category>
		<category><![CDATA[interactive fiction]]></category>
		<category><![CDATA[Spring Thing 2011]]></category>

		<guid isPermaLink="false">http://textadventures.wordpress.com/?p=136</guid>
		<description><![CDATA[The Interactive Fiction Spring Thing games are out! Play all six today! http://www.springthing.net/2011/<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=textadventures.wordpress.com&amp;blog=11250145&amp;post=136&amp;subd=textadventures&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" src="http://www.springthing.net/graphics/springthing.gif" alt="" width="300" height="87" />The Interactive Fiction Spring Thing games are out! Play all six today! <a href="http://www.springthing.net/2011/">http://www.springthing.net/2011/</a></p>
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		<title>The Two Towers MUD: Facebook application launched!</title>
		<link>http://textadventures.wordpress.com/2011/04/10/the-two-towers-mud-facebook-application-launched/</link>
		<comments>http://textadventures.wordpress.com/2011/04/10/the-two-towers-mud-facebook-application-launched/#comments</comments>
		<pubDate>Sun, 10 Apr 2011 23:50:40 +0000</pubDate>
		<dc:creator>Wes Platt</dc:creator>
				<category><![CDATA[MUDs]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[The Two Towers]]></category>

		<guid isPermaLink="false">http://textadventures.wordpress.com/?p=134</guid>
		<description><![CDATA[Greetings! The Two Towers is proud to announce the launch of its Facebook Application! Before highlighting a few features we have integrated into our playing environment, including our very own Facebook application, I would like to introduce The Two Towers Mud (http://t2tmud.org/). A Brief Introduction: The Two Towers Mud is a free Multiplayer Online Roleplaying [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=textadventures.wordpress.com&amp;blog=11250145&amp;post=134&amp;subd=textadventures&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Greetings!</p>
<p>The Two Towers is proud to announce the launch of its Facebook Application! Before highlighting a few features we have integrated into our playing environment, including our very own Facebook application, I would like to introduce The Two Towers Mud (<a rel="nofollow" href="http://t2tmud.org/" target="_blank">http://t2tmud.org/</a>).</p>
<p>A Brief Introduction:</p>
<p>The Two Towers Mud is a free Multiplayer Online Roleplaying Game set entirely within Tolkien&#8217;s world of Middle-Earth. We have extensively re-created the lands of Middle-Earth in a rich text environment, from Mithlond to Mordor and the lands of Harad beyond. With a huge wilderness of approximately 80,000 rooms and approximately 12,000 unique rooms in towns and quest areas, the extensive lands of Middle Earth are always growing. The Two Towers Mud is a richly developed and highly interactive world. There are literally hundreds of quests, with rewards great and small, for you to discover.</p>
<p>The Two Towers has an active community of players from around the world who come together to play online. Players join together to create clans and guilds, raid enemy lands, socialize, and more. Roleplaying is encouraged and player-killing is restricted, but allowed.</p>
<p>Online continuously since 1994, The Two Towers is one of the longest running multiplayer games on the internet and is maintained by a staff of hardworking volunteers who love Tolkien and multiplayer gaming.</p>
<p>* Innovative Features and New Developments!</p>
<p>&#8211; Great Helper System</p>
<p>~ We have an excellent group of Helpers who assist new players in choosing appropriate names and who explain how in-game systems work.</p>
<p>~ The diversity of our Helpers in how they help new players makes finding the best helper for you much easier. Our Helpers prefer doing their primary helping through tells, roleplaying, over the newbiecomm, and in character to character situations.</p>
<p>&#8211; Facebook Integration</p>
<p>~ That’s right, now premiering on Facebook is The Two Towers LP Mud game and The Two Towers Mud group. The Two Towers Facebook application has in-game settings to turn wall posts on and off while on the Facebook client and the webclient at<a rel="nofollow" href="http://t2tmud.org/client" target="_blank">http://t2tmud.org/client</a> .</p>
<p>~ Wall posts are created for important character events, such as gaining a new level or completing a set of quests</p>
<p>~ The Facebook application for muds is a new inventive way for text based roleplaying games to get their foot back in the door since the takeover of point and click graphical Facebook games.</p>
<p>&#8211; Other new features to the mud include, but are not limited to:</p>
<p>~ Sparring system, a currently in-game feature that allows players to experience mutual combat outside of the lawsys system without the threat of dying (great for roleplaying situations).</p>
<p>~ Overhead Map to help all players explore and find their way when lost.</p>
<p>~ Enhanced quest areas such as the recently released inner district of Pelargir.</p>
<p>* Our Plans for the Future!</p>
<p>&#8211; A few new plans in the works include:</p>
<p>~ PvP Arena &#8211; which will offer a betting system for player versus player combat</p>
<p>~ New areas in the works that are both thematic and structurally sound</p>
<p>* Seeking New Players!</p>
<p>&#8211; We are looking for fresh mudders who wish to explore our realms! People who are looking to immerse themselves in Middle Earth through questing, exploring, roleplaying, socializing, gearing, and more! We welcome one and all to start off in the lands of Middle Earth, both on the Free Race side in West Arda and on the more challenging Evil Race side in Far Harad.</p>
<p>*-Katya Elendili &#8211; Ninniach Randir-*<br />
*-Public Relations Representative-*</p>
<p>The Two Towers Mud<br />
<a rel="nofollow" href="http://t2tmud.org/" target="_blank">http://t2tmud.org/</a><br />
Ports: 9999 and 8080<br />
Flash client: <a rel="nofollow" href="http://t2tmud.org/client" target="_blank">http://t2tmud.org/client</a><br />
Facebook: <a rel="nofollow" href="http://apps.facebook.com/thetwotowers" target="_blank">http://apps.facebook.com/thetwotowers</a></p>
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		<title>OtherSpace: Prefab roles available</title>
		<link>http://textadventures.wordpress.com/2011/04/10/otherspace-prefab-roles-available/</link>
		<comments>http://textadventures.wordpress.com/2011/04/10/otherspace-prefab-roles-available/#comments</comments>
		<pubDate>Sun, 10 Apr 2011 14:23:20 +0000</pubDate>
		<dc:creator>Wes Platt</dc:creator>
				<category><![CDATA[MUDs]]></category>
		<category><![CDATA[Advertisement]]></category>
		<category><![CDATA[Featured Roles]]></category>
		<category><![CDATA[OtherSpace]]></category>
		<category><![CDATA[Roleplaying]]></category>

		<guid isPermaLink="false">http://textadventures.wordpress.com/?p=132</guid>
		<description><![CDATA[Interested in joining an epic space opera but daunted by the lore and history that might be involved? Don&#8217;t want to worry about writing a biography? Prefer to get a role that is actually being sought on the game? OtherSpace may have something for you! Check out our current roster of prefabricated roles at OtherSpace: Your [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=textadventures.wordpress.com&amp;blog=11250145&amp;post=132&amp;subd=textadventures&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Interested in joining an epic space opera but daunted by the lore and history that might be involved? Don&#8217;t want to worry about writing a biography? Prefer to get a role that is actually being sought on the game?</p>
<p>OtherSpace may have something for you!</p>
<p>Check out our current roster of prefabricated roles at <a href="http://www.jointhesaga.com/getstarted.html" target="_blank">OtherSpace: Your Worlds. Your Stories.</a></p>
<p>Or just log on at jointhesaga.com 1790 and build your own based on the concepts listed there!</p>
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			<media:title type="html">nosonofhekayt</media:title>
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		<title>Echoes of Albion</title>
		<link>http://textadventures.wordpress.com/2011/04/10/echoes-of-albion/</link>
		<comments>http://textadventures.wordpress.com/2011/04/10/echoes-of-albion/#comments</comments>
		<pubDate>Sun, 10 Apr 2011 14:21:29 +0000</pubDate>
		<dc:creator>Wes Platt</dc:creator>
				<category><![CDATA[MUDs]]></category>
		<category><![CDATA[Advertisement]]></category>
		<category><![CDATA[Echoes of Albion]]></category>
		<category><![CDATA[MUD Introduction]]></category>

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		<description><![CDATA[Although loosely based on history, Echoes of Albion attempts to surround players in an environment that tickles the senses. We want you to envision the captivating scenery of Britain as you explore the flora and fauna in our world. Get swept away in a trance as mystic creatures appear before you with their own demands [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=textadventures.wordpress.com&amp;blog=11250145&amp;post=130&amp;subd=textadventures&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Although loosely based on history, Echoes of Albion attempts to surround players in an environment that tickles the senses. We want you to envision the captivating scenery of Britain as you explore the flora and fauna in our world. Get swept away in a trance as mystic creatures appear before you with their own demands to be met, or own desires to fulfill. We want you to sense the rush of battle as the Brythons attempt to send the Romans back across the sea. Feel the love that this tribe, the Caervitani, has for Ospen and her people.</p>
<p>As an RPI, this game is a wonderful middle ground between the mechanics of a MUD and the captivating storytelling of a MUSH. Don&#8217;t be afraid to let the role-play take you in different directions! Characters have taken a completely different route than intended and players have been pleasantly surprised by the outcomes.<br />
<span style="text-decoration:underline;"><br />
Some of the many game features:</span><br />
-A Roleplay points system to award your characters for game play<br />
-A level-less and class-less system which allows you to mold your characters skills as you see fit<br />
-Both player- as well as staff-run plots<br />
-A coded barter system in place of shops<br />
-A crafting system (cooking, carpentry, pottery, etc.)<br />
-A family of game guides, coders, and storytellers along with staff to help new as well as veteran players make the most out of EoA</p>
<p>Will you be a craftsman or a gatherer? Perhaps both? Warriors are prized in this society and treated with the utmost respect, but homemakers too are admired for keeping the family together while in turmoil. Everyone has a part to play in the realm within this Celtic village.</p>
<p>The year is 43 AD and Ospen is under siege by the Romans. Will they prevail in holding onto their precious land, or is this the start of the Roman invasion? Log in to find out and your character might just be the one to bend fate.</p>
<p><strong><span style="text-decoration:underline;">Website:</span></strong><br />
<a href="http://echoesofalbion.net/" target="_blank">Echoes of Albion</a></p>
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